Just a quick one – the source code for the LibGDX game A Puzzling Present is now available on Github. It’s missing libraries, some assets I don’t have licenses for, and a small amount of code…
Category: <span>APIs</span>
Life After GaME
Did you come to this year’s Games and Media Event at Imperial College? If you did, thank you so much! I hope you had a great time. I can honestly say that this year’s event…
GitHub Projects
I’m beginning to put some code online at GitHub, especially code that I think might actually be useful to people (which is a very small subset, believe me). Up there currently is some code I…
GARNET & Space Invaders Now Online (Again)
I’ve had real problems getting the arcade games running anywhere outside of my development environment, so I set today aside to remedy that and I can finally offer up what I think is a working version…
YAML Space Invaders In Motion
I finally got around to recording a video of the YAML Space Invaders interpreted and running. I needed to patch up a few things before doing it – and you’ll see that everything is still…
Flixel and FLIPA
APACE is ready for a public demo soon, but I’m diverting my work yet again for the next two months while I work on a platformer-based project in the Flash game library Flixel. Once again…
APACE Demo
The point-and-click game framework’s very nearly done, so I’ve put together a short video showing it working and demonstrating the core features (and the core bugs!). I’ll be working on this over the next month…